3D Graphics

31-7-2011 1:49 PM

Webatme IT Solutions will provide you exactly what you have imagined. We will try to bring more life to your product and bring it more to reality using 3D technology. We are experts in architectural, character animations, prototypes, and interactive and industrial 3D products. Over the years we have made a name for our work. We have gone to build some of the most complex structures in architectural field into 3D. Our clients have always been satisfied with our work and we keep working until they are fully satisfied. We deliver what our clients want and keep striving to reach perfection.

The process of creating 3 dimensional graphics can be divided into three basic phases: 

Layout and animation

Before objects are rendered, they must be placed (laid out) within a scene. This is what defines the spatial relationships between objects in a scene including location and size. Animation refers to the temporal description of an object, i.e., how it moves and deforms over time. Popular methods include key framing, inverse kinematics, and motion capture, though many of these techniques are used in conjunction with each other. As with modeling, physical simulation is another way of specifying motion.

3D rendering

Rendering converts a model into an image either by simulating light transport to get photorealistic images, or by applying some kind of style as in non-photorealistic rendering. The two basic operations in realistic rendering are transport (how much light gets from one place to another) and scattering (how surfaces interact with light). This step is usually performed using3D computer graphics software or a 3D graphics API. The process of altering the scene into a suitable form for rendering also involves 3D projection which allows a three-dimensional image to be viewed in two dimensions.

  1. Games
  2. Virtual reality
  3. Flight simulation
  4. Scientific
  5. Medical
  6. General data visualization
  7. Rapid prototypes of 3D designs
  8. High resolution 3D renderings
  9. Google Earth
  10. Second Life and much more

3D modeling

The model describes the process of forming the shape of an object. The two most common sources of 3D models are those originated on the computer by an artist or engineer using some kind of 3D modeling tool, and those scanned into a computer from real-world objects. Models can also be produced procedurally or via physical simulation



Our expertise includes:

  1. Photoshop CS6
  2. Illustrator CS6
  3. Flash CS 6
  4. 3D Studio
  5. AutoCAD
31-7-2011 1:49 PM

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